+2 mace of protectionprotect36,20
ring of poison resistancerPois70,63
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 4 items | 648 gp |
| book of the Wilderness | 418 |
| silence | 104 |
| blinking | 82 |
| fog | 44 |
| 9 items | 4388 gp |
| ring "Ygiyxo" {rF+ Will+ AC+4}artefact | 722 |
| +4 ring of protection | 468 |
| +4 ring of slaying | 468 |
| +5 ring of evasion | 468 |
| +5 ring of evasion | 468 |
| +5 ring of evasion | 468 |
| +6 ring of dexterity | 468 |
| +6 ring of strength | 468 |
| amulet of reflection | 390 |