amulet of faithFaith10,29
book of ConjurationsFulminant Prism, Magic Dart, Searing Ray28,55
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 686 gp |
| resistance | 140 |
| resistance | 140 |
| heal wounds | 70 |
| heal wounds | 70 |
| brilliance | 56 |
| attraction | 42 |
| curing | 42 |
| curing | 42 |
| curing | 42 |
| lignification | 42 |
| 9 items | 2783 gp |
| +5 ring of evasion | 396 |
| +5 ring of evasion | 396 |
| +6 ring of strength | 396 |
| ring of wizardry | 330 |
| serpent talisman | 330 |
| ring of fire | 275 |
| ring of protection from cold | 275 |
| ring of magical power | 220 |
| ring of see invisible | 165 |
| 8 items | 5071 gp |
| +9 great mace of Pungedeu {heavy, rElec rPois MP+5 Dex-3}artefact | 2135 |
| +5 mace of Turaulaph {venom, rCorr Dex+2}artefact | 1225 |
| ring "Nuhionic" {rPois rN+ Str+4 Dex-3}artefact | 899 |
| haste | 270 |
| brand weapon | 256 |
| +0 short sword of venom | 151 |
| brilliance | 108 |
| noise | 27 |