+0 dagger of venomvenom61,46
+1 cloak of stealthStlth+41,47
book of FlamesFlame Wave, Inner Flame, Sticky Flame10,59
book of Spatial TranslocationsBlink, Lesser Beckoning, Momentum Strike51,53
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 3 items | 1747 gp |
| +5 scale mail of Muisalle {+Blink Will+}artefact | 729 |
| +1 plate armour of fire resistance | 525 |
| +4 pair of gloves of the Dungeon {rCorr Int-4 SInv}artefact | 493 |
| 8 items | 3312 gp |
| Ceib's Elucidation of Glowing Illusionartefact | 528 |
| Codex of Conductivity | 480 |
| Great Wizards, Vol. II | 456 |
| book of Iron | 456 |
| book of the Wilderness | 456 |
| book of Blasting | 336 |
| book of Blasting | 336 |
| book of Air | 264 |