+6 ring of dexterityDex16,54
book of CallingsCall Canine Familiar, Call Imp, Summon Blazeheart Golem, Summon Small Mammal15,34
ring of magical powerMP+916,52
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 5 items | 3721 gp |
| +5 plate armour of Inviolability {rPois rF+++ rC- rCorr}artefact | 1948 |
| +1 pair of gloves of Zedirur {rElec rF+}artefact | 640 |
| +2 chain mail of willpower | 451 |
| +2 tower shield | 346 |
| +2 leather armour of poison resistance | 336 |
| 3 items | 1966 gp |
| +2 great mace "Uqugar" {heavy, rF+ Str+3}artefact | 840 |
| +2 orcbow "Ycka" {heavy, Int+4 Dex+3}artefact | 760 |
| +2 heavy long sword | 366 |
| stock not recorded |