amulet of the acrobatAcrobat75,62
book of TouchConfusing Touch, Dispel Undead, Kiss of Death67,58
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 5 items | 2870 gp |
| ring of Ascent {rPois Str+2 Int+7 Dex+6 Stlth- Clar}artefact | 865 |
| +9 ring of strength | 858 |
| ring "Qausuhuo" {*Corrode Will+ AC+4 Dex+3}artefact | 542 |
| +6 ring of evasion | 495 |
| +3 ring of dexterity | 110 |
| 8 items | 565 gp |
| torment | 104 |
| 3 teleportation | 99 |
| 2 poison | 88 |
| enchant armour | 82 |
| enchant armour | 82 |
| vulnerability | 44 |
| teleportation | 33 |
| teleportation | 33 |
| 8 items | 1603 gp |
| +3 leather armour of poison resistance | 567 |
| resistance | 270 |
| wand of flame (12) | 226 |
| invisibility | 216 |
| attraction | 81 |
| curing | 81 |
| teleportation | 81 |
| teleportation | 81 |