+6 ring of dexterityDex38,44
Young Poisoner's HandbookMercury Vapours, Olgreb's Toxic Radiance, Sting68,34
book of MisfortuneEnfeeble, Jinxbite, Yara's Violent Unravelling19,47
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| stock not recorded |
| 5 items | 1642 gp |
| acquirement | 780 |
| +6 ring of intelligence | 540 |
| +1 ring mail of positive energy | 195 |
| blinking | 112 |
| noise | 15 |
| 1 items | 518 gp |
| +2 dire flail of draining | 518 |