+0 whip of distortiondistort31,48
amulet of regenerationRegen28,49
ring of protection from firerF+45,36
ring of resist corrosionrCorr31,47
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 2 items | 1523 gp |
| +5 heavy spear | 842 |
| +1 quarterstaff of the Three Shrikes {heavy, rF+}artefact | 681 |
| 7 items | 407 gp |
| resistance | 110 |
| invisibility | 88 |
| berserk rage | 55 |
| heal wounds | 55 |
| curing | 33 |
| curing | 33 |
| lignification | 33 |
| 3 items | 984 gp |
| +5 scimitar of electrocution | 407 |
| +4 dagger of electrocution | 297 |
| +2 antimagic arbalest | 280 |
| 1 items, all artefacts | 1945 gp |
| +1 scale mail "Siufohah" {Will+++ Str-3 Dex+4 Slay+5}artefact | 1945 |
| 3 items | 798 gp |
| +1 chain mail of willpower | 462 |
| +0 leather armour of cold resistance | 252 |
| teleportation | 84 |