amulet of guardian spiritSpirit62,37
book of DebilitationConfusing Touch, Slow, Vampiric Draining13,48
book of NecromancyCurse of Agony, Martyr's Knell, Soul Splinter, Vampiric Draining14,50
ring of willpowerWill+40,14
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 4920 gp |
| manual of Armour | 960 |
| Compendium of the Brumeartefact | 576 |
| Catalogue of the Blinking Valleyartefact | 504 |
| book of Power | 504 |
| Codex of Conductivity | 480 |
| book of Winter | 480 |
| Great Wizards, Vol. II | 456 |
| book of Flames | 336 |
| book of Weapons | 336 |
| book of Dreams | 288 |