+1 whip of electrocutionelec29,31
orblight34,39
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 688 gp |
| invisibility | 128 |
| invisibility | 128 |
| mutation | 128 |
| enlightenment | 80 |
| brilliance | 64 |
| brilliance | 64 |
| curing | 48 |
| curing | 48 |
| 3 items | 634 gp |
| torment | 275 |
| wand of polymorph (6) | 243 |
| fog | 116 |