ring of positive energyrN+51,33
ring of resist corrosionrCorr19,17
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 5 items | 2104 gp |
| +7 war axe of Karma {flame, rElec Str-3 SInv Stlth+}artefact | 1176 |
| +2 morningstar of venom | 352 |
| +1 heavy mace | 260 |
| +0 mace of distortion | 199 |
| +0 hand axe of venom | 117 |
| 5 items | 1497 gp |
| +3 pair of gauntlets of War {Slay+5}artefact | 665 |
| +2 robe of fire resistance | 247 |
| +2 robe of willpower | 247 |
| +2 helmet | 231 |
| +0 robe of cold resistance | 107 |
| 2 items | 770 gp |
| +10 plate armour | 500 |
| +0 plate armour of poison resistance | 270 |
| 8 items | 3137 gp |
| serpent talisman | 630 |
| serpent talisman | 630 |
| wand of digging (5) | 441 |
| empty flask | 420 |
| empty flask | 420 |
| +0 rapier of distortion | 252 |
| wand of flame (12) | 176 |
| mutation | 168 |