+0 mace of holy wrathholy22,46
amulet of regenerationRegen52,20
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 4 items | 1885 gp |
| Elucidation of Rimeartefact | 672 |
| +4 ring of protection | 504 |
| +3 trident of electrocution | 359 |
| staff of fire | 350 |
| 9 items | 3696 gp |
| +6 ring of intelligence | 576 |
| amulet of the acrobat | 480 |
| ring of wizardry | 480 |
| serpent talisman | 480 |
| ring of fire | 400 |
| ring of fire | 400 |
| ring of protection from cold | 400 |
| ring of see invisible | 240 |
| ring of see invisible | 240 |