amulet of regenerationRegen51,30
book of DeathAnimate Dead, Haunt, Infestation53,60
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 3288 gp |
| book of Wicked Creation | 528 |
| book of the Tundra | 528 |
| book of Spectacle | 480 |
| book of Spectacle | 480 |
| book of Battle | 384 |
| book of Party Tricks | 264 |
| book of Conjurations | 240 |
| book of Minor Magic | 192 |
| book of Minor Magic | 192 |
| 1 items | 68 gp |
| +0 flail of protection | 68 |
| 3 items | 2406 gp |
| +1 halberd of the Gloaming {distort, rF+}artefact | 928 |
| +0 executioner's axe of electrocution | 864 |
| +2 quarterstaff of draining | 614 |
| 2 items, all artefacts | 2947 gp |
| +4 dagger of Blind Justice {freeze, ^Contam rC+ rN+++ Stlth+}artefact | 1506 |
| +2 flail of Gyed Vigops {speed, rElec MP+7 Int+2}artefact | 1441 |
| 6 items | 2486 gp |
| +4 plate armour of cold resistance | 1250 |
| +8 chain mail | 537 |
| silence | 237 |
| ambrosia | 200 |
| blinking | 187 |
| curing | 75 |