book of GeomancyPasswall, Sandblast, Stone Arrow18,35
book of NecromancyGrave Claw, Soul Splinter, Vampiric Draining67,29
ring of magical powerMP+949,24
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 7 items | 468 gp |
| heal wounds | 96 |
| heal wounds | 96 |
| invisibility | 96 |
| 2 attraction | 72 |
| curing | 36 |
| curing | 36 |
| curing | 36 |
| 7 items | 2105 gp |
| +0 morningstar of Buant {antimagic, +Blink rPois}artefact | 506 |
| +5 quarterstaff of holy wrath | 504 |
| +3 scimitar of flaming | 389 |
| +2 spear of flaming | 243 |
| +2 mace of protection | 218 |
| +1 dagger of protection | 131 |
| +0 whip of pain | 114 |
| 2 items | 1130 gp |
| +2 battleaxe of flaming | 570 |
| +3 spectral quarterstaff | 560 |