book of DreamsAnguish, Ensorcelled Hibernation, Fugue of the Fallen30,42
book of GeomancyPasswall, Sandblast, Stone Arrow30,22
ring of iceIce33,19
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 4104 gp |
| book of Duality | 552 |
| the Unrestrained Analects | 528 |
| book of Cryoformation | 504 |
| book of the Dragon | 504 |
| Great Wizards, Vol. II | 456 |
| book of the Fortress | 456 |
| Handbook of Applied Construction | 288 |
| book of Dreams | 288 |
| book of Party Tricks | 264 |
| book of Touch | 264 |
| 8 items | 1008 gp |
| 2 heal wounds | 224 |
| 2 enlightenment | 140 |
| haste | 140 |
| haste | 140 |
| resistance | 140 |
| heal wounds | 112 |
| enlightenment | 70 |
| lignification | 42 |
| 7 items | 4337 gp |
| lightning rod (4/4) | 1160 |
| phial of floods | 1160 |
| +3 great sword of freezing | 1015 |
| wand of paralysis (6) | 417 |
| wand of mindburst (8) | 324 |
| berserk rage | 145 |
| might | 116 |