+6 ring of intelligenceInt37,29
amulet of regenerationRegen30,33
book of Minor MagicBlink, Call Imp, Magic Dart46,40
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 1935 gp |
| Gell's gravitambourine (2/2) | 440 |
| lightning rod (4/4) | 440 |
| maw talisman | 330 |
| +3 scale mail of fire resistance | 286 |
| +1 war axe of electrocution | 172 |
| wand of mindburst (7) | 107 |
| wand of paralysis (4) | 105 |
| enlightenment | 55 |
| 2 items | 1760 gp |
| manual of Evocations | 880 |
| manual of Invocations | 880 |
| 7 items | 760 gp |
| blinking | 157 |
| torment | 157 |
| enchant armour | 124 |
| enchant armour | 124 |
| amnesia | 66 |
| fear | 66 |
| vulnerability | 66 |