+4 ring of slayingSlay53,15
amulet of the acrobatAcrobat24,12
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 6 items | 343 gp |
| brand weapon | 133 |
| amnesia | 56 |
| fog | 56 |
| teleportation | 42 |
| teleportation | 42 |
| noise | 14 |
| 3 items | 150 gp |
| revelation | 90 |
| poison | 48 |
| noise | 12 |
| 5 items | 3769 gp |
| +3 battleaxe of freezing | 1085 |
| +2 great sword of holy wrath | 930 |
| +3 heavy flail | 722 |
| +3 falchion | 620 |
| +1 trident of flaming | 412 |
| 2 items | 1327 gp |
| +4 mace of draining | 767 |
| +3 hand axe | 560 |
| 4 items | 3668 gp |
| +8 demon trident "Rift" {distort, reach+}artefact | 1812 |
| +8 spear "Goasum" {drain, rC+}artefact | 1009 |
| +3 war axe of pain | 436 |
| +3 orcbow of freezing | 411 |
| 7 items | 3084 gp |
| lightning rod (4/4) | 960 |
| +6 ring of dexterity | 864 |
| scarab talisman | 600 |
| invisibility | 192 |
| magic | 192 |
| enchant weapon | 180 |
| poison | 96 |