+2 plate armour of poison resistancerPois41,12
+2 whip of drainingdrain64,30
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 2 items | 531 gp |
| +3 rapier of electrocution | 307 |
| +3 falchion of flaming | 224 |
| 4 items | 4480 gp |
| manual of Invocations | 1120 |
| manual of Ranged Weapons | 1120 |
| manual of Staves | 1120 |
| manual of Unarmed Combat | 1120 |
| 9 items | 3592 gp |
| ring "Hugaodgh" {rElec MP+9 Slay+3}artefact | 559 |
| ring of Ituit {rF+ Str+3}artefact | 459 |
| +4 ring of protection | 432 |
| +5 ring of evasion | 432 |
| +6 ring of intelligence | 432 |
| ring "Wyacomaj" {+Blink Fly}artefact | 378 |
| amulet of reflection | 360 |
| ring of willpower | 300 |
| ring of resist corrosion | 240 |
| 5 items | 1731 gp |
| book of Blasting | 672 |
| Gell's gravitambourine (2/2) | 640 |
| +1 orcbow of flaming | 227 |
| +1 robe | 126 |
| might | 66 |