book of ConjurationsFulminant Prism, Magic Dart, Searing Ray39,60
book of NecromancyGrave Claw, Soul Splinter, Vampiric Draining45,9
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 4732 gp |
| book of Annihilations | 840 |
| book of Cryoformation | 588 |
| Codex of Conductivity | 560 |
| book of Spectacle | 560 |
| Trismegistus Codex | 504 |
| book of Maladies | 476 |
| book of the Tundra | 420 |
| book of Burglary | 308 |
| book of Necromancy | 252 |
| book of Minor Magic | 224 |
| 5 items | 934 gp |
| sack of spiders | 440 |
| wand of roots (10) | 264 |
| blinking | 104 |
| enchant weapon | 82 |
| might | 44 |
| 1 items | 340 gp |
| +4 glaive of protection | 340 |
| 2 items | 1003 gp |
| +3 orcbow of flaming | 629 |
| +2 dagger of venom | 374 |
| 1 items | 300 gp |
| +1 great sword of holy wrath | 300 |