Great Wizards, Vol. VIIPassage of Golubria, Tukima's Dance, Yara's Violent Unravelling24,43
ring of wizardryWiz56,33
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 4320 gp |
| Tome of Rough Maledictionartefact | 576 |
| book of Battle | 528 |
| Maxwell's Memoranda | 504 |
| book of Blasting | 504 |
| book of Cryoformation | 504 |
| book of the Dragon | 504 |
| book of Metalworking | 456 |
| book of Air | 264 |
| book of Touch | 264 |
| book of Spatial Translocations | 216 |
| 7 items | 471 gp |
| silence | 104 |
| enchant weapon | 82 |
| revelation | 82 |
| revelation | 82 |
| fear | 44 |
| poison | 44 |
| teleportation | 33 |
| 2 items | 851 gp |
| +2 ring mail of willpower | 483 |
| +2 leather armour of poison resistance | 368 |
| 4 items | 734 gp |
| +3 plate armour of fire resistance | 400 |
| +2 robe | 129 |
| +0 pair of gloves of dexterity | 115 |
| orb | 90 |
| 4 items | 362 gp |
| 3 immolation | 132 |
| silence | 104 |
| revelation | 82 |
| amnesia | 44 |