orb*channel48,47
ring of see invisiblesInv14,15
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 3080 gp |
| book of Blasting | 588 |
| book of Blood | 448 |
| Compilation of the Dead Wendigoartefact | 392 |
| Handbook of Applied Construction | 336 |
| book of Air | 308 |
| book of Conjurations | 280 |
| book of Necromancy | 252 |
| book of Spatial Translocations | 252 |
| book of Minor Magic | 224 |
| 7 items | 2254 gp |
| +4 plate armour of fire resistance | 630 |
| box of beasts | 560 |
| lightning rod (4/4) | 560 |
| book of Conjurations | 280 |
| heal wounds | 112 |
| brilliance | 56 |
| vulnerability | 56 |
| 2 items | 673 gp |
| +2 short sword of freezing | 365 |
| +2 sling of freezing | 308 |
| 2 items | 2499 gp |
| +6 Majin-Bo {spellvamp, MP+6 Int+6}artefact | 1934 |
| +2 hand axe of electrocution | 565 |