+0 mace of protectionprotect53,39
book of DisplacementLesser Beckoning, Maxwell's Portable Piledriver, Teleport Other66,36
book of NecromancyGrave Claw, Soul Splinter, Vampiric Draining42,47
ring of resist corrosionrCorr14,25
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 3 items | 767 gp |
| +5 heavy falchion | 356 |
| +4 rapier of draining | 350 |
| +0 mace of venom | 61 |