ring of fireFire23,20
ring of magical powerMP+931,37
ring of protection from firerF+22,49
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 6 items | 1633 gp |
| book of Blasting | 546 |
| phial of floods | 520 |
| book of Blood | 416 |
| +0 hand axe of venom | 72 |
| might | 52 |
| wand of flame (3) | 27 |
| 2 items, all artefacts | 3491 gp |
| +5 glaive "Jashruj" {pain, rF++ Will+}artefact | 2082 |
| +8 whip "Snakebite" {venom, curare, rPois}artefact | 1409 |
| 6 items | 870 gp |
| acquirement | 624 |
| enchant armour | 90 |
| fog | 48 |
| poison | 48 |
| vulnerability | 48 |
| noise | 12 |