book of BurglaryEnsorcelled Hibernation, Passwall, Swiftness45,48
book of Spatial TranslocationsBlink, Lesser Beckoning, Momentum Strike49,44
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 1767 gp |
| book of Hexes | 468 |
| Treatise on Traps | 390 |
| book of Party Tricks | 286 |
| book of Touch | 286 |
| enchant weapon | 97 |
| revelation | 97 |
| amnesia | 52 |
| poison | 52 |
| teleportation | 39 |