+0 heavy maceheavy50,11
amulet of regenerationRegen50,18
book of ScorchingFlame Wave, Scorch, Summon Cactus Giant43,18
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 4 items | 1503 gp |
| +4 hand axe | 575 |
| +2 orcbow of draining | 441 |
| +2 halberd of venom | 386 |
| +0 dagger of venom | 101 |
| 3 items | 2402 gp |
| +3 quarterstaff of the Beast {flame, SInv}artefact | 1091 |
| +3 vampiric halberd | 899 |
| +1 flail of draining | 412 |
| 7 items | 6432 gp |
| +9 whip of Eternal Harmony {antimagic, Str+2}artefact | 1911 |
| +7 hand axe of Division {elec, *Slow Will+ Dex+3}artefact | 1674 |
| +2 longbow of draining | 954 |
| +2 quarterstaff of speed | 810 |
| +1 heavy orcbow | 426 |
| +1 rapier of protection | 408 |
| +0 heavy long sword | 249 |