+4 ring of protectionAC56,40
book of CallingsCall Canine Familiar, Call Imp, Eringya's Surprising Crocodile, Summon Small Mammal51,59
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 2 items | 850 gp |
| +7 whip of Inference {freeze, Dex+5}artefact | 570 |
| +4 dagger of speed | 280 |
| 2 items | 657 gp |
| +7 heavy war axe | 476 |
| +2 whip of draining | 181 |