book of ArmamentsLehudib's Crystal Spear, Rending Blade, Stone Arrow33,43
ring of iceIce49,18
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 7 items | 2976 gp |
| book of Misfortune | 600 |
| book of Ice | 576 |
| the Unrestrained Analects | 528 |
| book of Movement | 384 |
| book of Sloth | 384 |
| book of Touch | 264 |
| Young Poisoner's Handbook | 240 |
| 9 items | 4152 gp |
| book of Spontaneous Combustion | 600 |
| book of Weapons | 576 |
| book of Beasts | 552 |
| Maxwell's Memoranda | 504 |
| book of Cryoformation | 504 |
| Everburning Encyclopedia | 456 |
| book of Scorching | 360 |
| book of Flames | 336 |
| Ehuapta's Incunable of Tragic Draftingartefact | 264 |
| 5 items | 1720 gp |
| condenser vane | 520 |
| wand of paralysis (15) | 468 |
| wand of quicksilver (6) | 327 |
| wand of iceblast (7) | 218 |
| wand of paralysis (6) | 187 |