orb*Rage31,5
ring of fireFire13,45
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 6 items | 420 gp |
| enchant weapon | 105 |
| revelation | 105 |
| amnesia | 56 |
| fog | 56 |
| fog | 56 |
| teleportation | 42 |
| 8 items | 4503 gp |
| ring "Sodda" {rElec rN+ AC+4}artefact | 813 |
| +4 ring of protection | 540 |
| +4 ring of slaying | 540 |
| +5 ring of evasion | 540 |
| +6 ring of dexterity | 540 |
| +6 ring of intelligence | 540 |
| +6 ring of intelligence | 540 |
| amulet of reflection | 450 |
| 9 items | 3472 gp |
| book of Cryoformation | 588 |
| book of Lightning | 504 |
| book of Maladies | 476 |
| book of the Hunter | 364 |
| Handbook of Applied Construction | 336 |
| book of Debilitation | 308 |
| book of Displacement | 308 |
| book of Touch | 308 |
| book of Geomancy | 280 |