book of FrostFreeze, Frozen Ramparts, Hailstorm47,43
book of GeomancyPasswall, Sandblast, Stone Arrow71,44
book of the GraveAnimate Dead, Borgnjor's Vile Clutch, Grave Claw75,38
ring of flightFly68,38
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 4500 gp |
| book of Ice | 720 |
| book of Spectacle | 600 |
| Great Wizards, Vol. II | 570 |
| book of Iron | 570 |
| book of Decay | 450 |
| book of Debilitation | 330 |
| book of Displacement | 330 |
| book of Touch | 330 |
| book of Frost | 300 |
| book of Geomancy | 300 |
| 8 items | 8031 gp |
| +10 storm dragon scales of Makhleb, Twisting {Harm ^Drain rElec Str+3 Dex+3}artefact | 3585 |
| box of beasts | 1200 |
| lightning rod (4/4) | 1200 |
| wand of digging (7) | 882 |
| +2 trident of freezing | 549 |
| resistance | 300 |
| 3 flux baubles | 225 |
| teleportation | 90 |