+2 scale mail of willpowerWill+24,13
+2 short sword of protectionprotect12,29
book of DebilitationCigotuvi's Putrefaction, Confusing Touch, Slow10,32
orb of mayhemMayhem55,32
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 882 gp |
| 2 mutation | 224 |
| ambrosia | 112 |
| heal wounds | 112 |
| mutation | 112 |
| mutation | 112 |
| 2 attraction | 84 |
| curing | 42 |
| curing | 42 |
| curing | 42 |
| stock not recorded |
| 2 items, all artefacts | 2951 gp |
| +8 plate armour of an ossuary {Rampage +Blink rF+}artefact | 2054 |
| +4 ring mail of Seamaog {Harm rF+ rC+ Dex-5}artefact | 897 |
| 8 items | 4006 gp |
| amulet "Xiucor" {Chemistry Will+ Dex+3}artefact | 733 |
| amulet "Zupsacu" {Reflect rN+ Regen+ SH+5}artefact | 618 |
| +5 ring of evasion | 540 |
| +6 ring of strength | 540 |
| amulet of reflection | 450 |
| ring of wizardry | 450 |
| ring of protection from fire | 375 |
| ring of positive energy | 300 |