+0 dagger of venomvenom33,26
ring of see invisiblesInv16,12
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 7 items | 1735 gp |
| box of beasts | 440 |
| lightning rod (4/4) | 440 |
| tin of tremorstones (2/2) | 440 |
| Anguish | 143 |
| Eringya's Surprising Crocodile | 143 |
| Vampiric Draining | 96 |
| teleportation | 33 |
| 4 items | 373 gp |
| butterflies | 123 |
| Fugue of the Fallen | 114 |
| enchant weapon | 97 |
| lignification | 39 |
| 5 items | 402 gp |
| blinking | 114 |
| blinking | 114 |
| revelation | 90 |
| immolation | 48 |
| teleportation | 36 |