+0 dagger of protectionprotect47,34
ring of positive energyrN+58,11
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 1215 gp |
| Malign Gateway | 360 |
| Bombard | 275 |
| Fulminant Prism | 143 |
| Passage of Golubria | 143 |
| Summon Seismosaurus Egg | 143 |
| Ensorcelled Hibernation | 63 |
| Magic Dart | 44 |
| Soul Splinter | 44 |
| 8 items | 826 gp |
| 2 ambrosia | 224 |
| invisibility | 112 |
| invisibility | 112 |
| invisibility | 112 |
| magic | 112 |
| brilliance | 56 |
| might | 56 |
| curing | 42 |
| 2 items | 598 gp |
| +4 partisan of venom | 364 |
| +2 mace of pain | 234 |
| 1 items, all artefacts | 676 gp |
| +4 whip "Earthworm" {heavy, Int+2 Dex+4 SInv}artefact | 676 |
| 9 items | 3831 gp |
| condenser vane | 680 |
| condenser vane | 680 |
| phial of floods | 680 |
| sack of spiders | 680 |
| sack of spiders | 680 |
| haste | 170 |
| wand of mindburst (6) | 142 |
| poison | 68 |
| teleportation | 51 |
| 10 items | 663 gp |
| resistance | 130 |
| 2 might | 104 |
| magic | 104 |
| enlightenment | 65 |
| brilliance | 52 |
| brilliance | 52 |
| attraction | 39 |
| curing | 39 |
| lignification | 39 |
| lignification | 39 |
| 2 items | 649 gp |
| +0 buckler of resistance | 441 |
| +2 robe of positive energy | 208 |