Robin
Terence
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 1968 gp |
| Gell's Gavotte | 375 |
| Alistair's Walking Alembic | 276 |
| Curse of Agony | 276 |
| Airstrike | 195 |
| Eringya's Surprising Crocodile | 195 |
| Sticky Flame | 195 |
| Mephitic Cloud | 132 |
| Swiftness | 132 |
| Vampiric Draining | 132 |
| Kiss of Death | 60 |
| 7 items | 2370 gp |
| +5 ring of evasion | 396 |
| +6 ring of dexterity | 396 |
| +6 ring of strength | 396 |
| amulet of dissipation | 330 |
| amulet of reflection | 330 |
| amulet of the acrobat | 330 |
| ring of flight | 192 |
| 1 items | 195 gp |
| +2 falchion of electrocution | 195 |
| 3 items | 908 gp |
| +3 leather armour of cold resistance | 480 |
| +2 robe | 258 |
| +0 cloak of poison resistance | 170 |