+4 ring of slayingSlay54,46
+6 ring of intelligenceInt64,25
amulet of faithFaith60,16
orb of guileGuile40,50
ring of protection from firerF+73,38
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 11 items | 570 gp |
| haste | 100 |
| cancellation | 80 |
| 2 curing | 60 |
| enlightenment | 50 |
| enlightenment | 50 |
| enlightenment | 50 |
| brilliance | 40 |
| brilliance | 40 |
| might | 40 |
| curing | 30 |
| curing | 30 |
| 1 items | 140 gp |
| +1 leather armour of cold resistance | 140 |