+1 dagger of venomvenom50,40
amulet of chemistryChemistry45,42
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 7 items | 407 gp |
| haste | 110 |
| ambrosia | 88 |
| berserk rage | 55 |
| brilliance | 44 |
| might | 44 |
| attraction | 33 |
| curing | 33 |
| 10 items | 816 gp |
| haste | 120 |
| ambrosia | 96 |
| ambrosia | 96 |
| cancellation | 96 |
| invisibility | 96 |
| mutation | 96 |
| mutation | 96 |
| brilliance | 48 |
| curing | 36 |
| lignification | 36 |
| 8 items | 1050 gp |
| 2 ambrosia | 240 |
| resistance | 150 |
| resistance | 150 |
| heal wounds | 120 |
| heal wounds | 120 |
| magic | 120 |
| 2 curing | 90 |
| might | 60 |
| 5 items | 214 gp |
| revelation | 97 |
| immolation | 52 |
| teleportation | 39 |
| noise | 13 |
| noise | 13 |
| 1 items | 509 gp |
| +6 orcbow of flaming | 509 |