+4 ring of slayingSlay45,44
ring of wizardryWiz61,44
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 3 items | 565 gp |
| +8 chain mail of ponderousness | 299 |
| +0 pair of gloves of parrying | 149 |
| +0 leather armour of cold resistance | 117 |
| 6 items | 1136 gp |
| lightning rod (4/4) | 480 |
| orb of stardust | 312 |
| wand of flame (20) | 168 |
| wand of flame (10) | 84 |
| wand of polymorph (4) | 67 |
| wand of flame (3) | 25 |
| 9 items | 3489 gp |
| spider talisman of the Nuckelavee {Harm *Slow rElec rN+++}artefact | 691 |
| talisman of death | 440 |
| +4 ring of protection | 396 |
| +6 ring of intelligence | 396 |
| +6 ring of strength | 396 |
| amulet "Ihudghem" {Wildshape *Silence rPois Regen+ Dex-2}artefact | 345 |
| amulet of chemistry | 330 |
| ring of protection from fire | 275 |
| ring of resist corrosion | 220 |