amulet of faithFaith51,66
ring of magical powerMP+945,52
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 690 gp |
| haste | 100 |
| resistance | 100 |
| ambrosia | 80 |
| invisibility | 80 |
| mutation | 80 |
| mutation | 80 |
| 2 attraction | 60 |
| berserk rage | 50 |
| attraction | 30 |
| curing | 30 |
| 3 items | 238 gp |
| wand of paralysis (5) | 120 |
| Inner Flame | 88 |
| teleportation | 30 |
| 7 items | 744 gp |
| Summon Hydra | 360 |
| 3 teleportation | 99 |
| enchant armour | 82 |
| enchant armour | 82 |
| Sandblast | 44 |
| immolation | 44 |
| teleportation | 33 |
| 4 items | 620 gp |
| +2 trident of flaming | 201 |
| +1 morningstar of protection | 156 |
| +1 war axe of flaming | 146 |
| +0 long sword of electrocution | 117 |
| 3 items | 1146 gp |
| +6 long sword of the Valley {pain, Dex+2}artefact | 648 |
| +3 scimitar of draining | 361 |
| +1 short sword of venom | 137 |
| 6 items | 1435 gp |
| manual of Armour | 960 |
| +2 dagger of draining | 187 |
| haste | 120 |
| heal wounds | 96 |
| attraction | 36 |
| teleportation | 36 |