+5 ring of evasionEV57,12
book of FrostFreeze, Frozen Ramparts, Hailstorm23,40
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 803 gp |
| 2 haste | 220 |
| resistance | 110 |
| heal wounds | 88 |
| heal wounds | 88 |
| heal wounds | 88 |
| enlightenment | 55 |
| enlightenment | 55 |
| curing | 33 |
| curing | 33 |
| curing | 33 |
| 9 items | 555 gp |
| 3 vulnerability | 120 |
| blinking | 95 |
| brand weapon | 95 |
| torment | 95 |
| immolation | 40 |
| immolation | 40 |
| teleportation | 30 |
| teleportation | 30 |
| noise | 10 |
| 8 items | 4401 gp |
| lightning rod (4/4) | 1080 |
| phial of floods | 1080 |
| tin of tremorstones (2/2) | 1080 |
| staff of alchemy | 675 |
| heal wounds | 216 |
| poison | 108 |
| attraction | 81 |
| lignification | 81 |
| 4 items | 480 gp |
| heal wounds | 192 |
| invisibility | 192 |
| lignification | 72 |
| noise | 24 |
| 8 items | 1274 gp |
| acquirement | 780 |
| enchant armour | 112 |
| revelation | 112 |
| amnesia | 60 |
| amnesia | 60 |
| vulnerability | 60 |
| teleportation | 45 |
| teleportation | 45 |
| 3 items | 620 gp |
| +1 pair of boots of flying | 280 |
| orb of mayhem | 187 |
| +0 leather armour of fire resistance | 153 |