+1 whip of flamingflame58,11
amulet of dissipationDissipate25,30
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 7 items | 899 gp |
| 3 enchant weapon | 247 |
| 3 enchant weapon | 247 |
| Alistair's Walking Alembic | 202 |
| brand weapon | 104 |
| fear | 44 |
| poison | 44 |
| noise | 11 |
| 6 items | 318 gp |
| enchant weapon | 90 |
| amnesia | 48 |
| fear | 48 |
| fog | 48 |
| vulnerability | 48 |
| teleportation | 36 |