+0 flail of protectionprotect23,28
+5 ring of evasionEV52,44
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 4 items | 811 gp |
| +2 pair of gloves of infusion | 236 |
| +2 leather armour of fire resistance | 209 |
| +2 cloak of poison resistance | 203 |
| +2 robe of positive energy | 163 |
| 5 items | 1341 gp |
| +1 plate armour "Geguvvuf" {Harm rC+ Str-2 Dex+3}artefact | 469 |
| +3 leather armour of Impressiveness {Slay+2}artefact | 388 |
| +1 scale mail of command | 192 |
| +1 robe of willpower | 154 |
| +0 pair of gloves of infusion | 138 |
| 3 items | 743 gp |
| +2 cloak of air | 409 |
| +2 robe | 167 |
| +2 robe | 167 |
| 7 items | 1517 gp |
| manual of Alchemy | 880 |
| Sculpt Simulacrum | 275 |
| Mephitic Cloud | 96 |
| Summon Ice Beast | 96 |
| Construct Spike Launcher | 63 |
| Sublimation of Blood | 63 |
| Kiss of Death | 44 |