orb of glassGlass63,23
ring of willpowerWill+40,11
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 5201 gp |
| +8 plate armour of Maltheism {Regen+}artefact | 1495 |
| Gell's gravitambourine (2/2) | 920 |
| box of beasts | 920 |
| condenser vane | 920 |
| 2 cancellation | 368 |
| +0 orcbow of draining | 211 |
| enchant armour | 172 |
| revelation | 172 |
| noise | 23 |
| 8 items | 1100 gp |
| Great Wizards, Vol. VII | 387 |
| Curse of Agony | 239 |
| Tukima's Dance | 114 |
| enchant weapon | 97 |
| revelation | 97 |
| Momentum Strike | 75 |
| Kinetic Grapnel | 52 |
| teleportation | 39 |