+0 pair of gloves of strengthStr+353,43
ring of see invisiblesInv6,25
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 6 items | 2158 gp |
| ring "Houxik" {rElec rPois AC+4}artefact | 596 |
| +4 ring of protection | 396 |
| +6 ring of strength | 396 |
| ring of wizardry | 330 |
| ring of protection from fire | 275 |
| ring of see invisible | 165 |
| 8 items | 2721 gp |
| Gell's gravitambourine (2/2) | 600 |
| condenser vane | 600 |
| sack of spiders | 600 |
| staff of air | 375 |
| Freezing Cloud | 276 |
| haste | 150 |
| fear | 60 |
| poison | 60 |