+0 leather armour of poison resistancerPois26,42
ring of protection from coldrC+36,32
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 3237 gp |
| +4 ring of protection | 468 |
| +6 ring of dexterity | 468 |
| +6 ring of intelligence | 468 |
| +6 ring of intelligence | 468 |
| amulet of regeneration | 390 |
| riddle talisman | 390 |
| ring of protection from cold | 325 |
| quill talisman | 130 |
| quill talisman | 130 |
| 3 items | 962 gp |
| +1 scale mail "Yweadghi Bya" {rN+ Will+ SInv}artefact | 390 |
| +0 chain mail of Awe {Command, Harm rElec}artefact | 325 |
| +2 leather armour of willpower | 247 |