+4 ring of slayingSlay31,9
amulet of chemistryChemistry10,28
book of Spatial TranslocationsBlink, Lesser Beckoning, Momentum Strike41,46
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 2613 gp |
| ring "Leonon" {Int+10 SInv}artefact | 611 |
| +4 ring of protection | 396 |
| +5 ring of evasion | 396 |
| ring of protection from cold | 275 |
| ring of protection from fire | 275 |
| ring of magical power | 220 |
| ring of poison resistance | 220 |
| ring of resist corrosion | 220 |
| 5 items | 235 gp |
| revelation | 75 |
| Summon Small Mammal | 40 |
| fog | 40 |
| immolation | 40 |
| poison | 40 |
| 7 items | 4505 gp |
| +2 plate armour of death | 1085 |
| +2 pair of gloves of fire | 976 |
| +3 leather armour of cold resistance | 744 |
| +2 pair of boots of stealth | 666 |
| +1 leather armour of willpower | 434 |
| +1 pair of gloves | 356 |
| +1 robe | 244 |
| 2 items | 360 gp |
| +1 leather armour of the Swamp {Stlth+}artefact | 184 |
| +1 hat of willpower | 176 |
| 1 items | 115 gp |
| +0 helmet of intelligence | 115 |