+2 whip of flamingflame39,43
+4 ring of slayingSlay49,47
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 3 items | 1470 gp |
| orb of stardust | 780 |
| +0 helmet of sniping | 345 |
| +0 pair of gloves of parrying | 345 |
| 11 items | 2446 gp |
| Disjunction | 501 |
| Ozocubu's Refrigeration | 393 |
| Summon Hydra | 393 |
| Conjure Ball Lightning | 300 |
| Forge Phalanx Beetle | 300 |
| Silence | 220 |
| Maxwell's Portable Piledriver | 105 |
| Grave Claw | 69 |
| Static Discharge | 69 |
| Apportation | 48 |
| Slow | 48 |