+6 ring of intelligenceInt54,9
orb of stardustStardust50,9
scarf of harmHarm48,10
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 840 gp |
| haste | 140 |
| 2 might | 112 |
| heal wounds | 112 |
| invisibility | 112 |
| mutation | 112 |
| mutation | 112 |
| might | 56 |
| attraction | 42 |
| attraction | 42 |
| 6 items | 3444 gp |
| wand of digging (11) | 693 |
| wand of digging (11) | 693 |
| wand of mindburst (30) | 630 |
| wand of mindburst (30) | 630 |
| wand of flame (40) | 420 |
| wand of polymorph (18) | 378 |