+0 dagger of speedspeed62,22
+4 ring of protectionAC67,11
ring of positive energyrN+58,25
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 5 items | 1056 gp |
| Summon Hydra | 426 |
| orb of mesmerism | 338 |
| inkwell talisman | 130 |
| brand weapon | 123 |
| teleportation | 39 |
| 1 items | 258 gp |
| +1 robe of fire resistance | 258 |
| 5 items | 1830 gp |
| manual of Throwing | 1280 |
| Freezing Cloud | 294 |
| enchant armour | 124 |
| poison | 66 |
| vulnerability | 66 |
| 1 items | 555 gp |
| +1 vampiric glaive | 555 |