+2 shortbow of flamingflame25,24
+5 ring of evasionEV47,15
book of NecromancyGrave Claw, Soul Splinter, Vampiric Draining60,23
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 645 gp |
| Fugue of the Fallen | 114 |
| enchant armour | 97 |
| enchant armour | 97 |
| enchant weapon | 97 |
| enchant weapon | 97 |
| amnesia | 52 |
| teleportation | 39 |
| teleportation | 39 |
| noise | 13 |
| 2 items | 990 gp |
| +3 buckler of the King of the Hill {rF+}artefact | 737 |
| +0 cloak of corrosion resistance | 253 |