Natasha
Sigmund
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 2477 gp |
| Shatter | 624 |
| Maxwell's Capacitive Coupling | 501 |
| Summon Hydra | 393 |
| Alistair's Intoxication | 220 |
| Borgnjor's Vile Clutch | 220 |
| Dispel Undead | 156 |
| Martyr's Knell | 156 |
| Ensorcelled Hibernation | 69 |
| Jinxbite | 69 |
| Mercury Arrow | 69 |
| 8 items | 817 gp |
| Animate Dead | 195 |
| Cigotuvi's Putrefaction | 195 |
| blinking | 142 |
| fear | 60 |
| fog | 60 |
| immolation | 60 |
| poison | 60 |
| teleportation | 45 |