+0 bardiche of venomvenom73,45
+5 ring of evasionEV54,21
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 9 items | 756 gp |
| haste | 140 |
| resistance | 140 |
| mutation | 112 |
| 2 attraction | 84 |
| 2 curing | 84 |
| might | 56 |
| might | 56 |
| attraction | 42 |
| curing | 42 |
| 9 items | 1431 gp |
| Starburst | 375 |
| Iskenderun's Mystic Blast | 195 |
| Passage of Golubria | 195 |
| Sticky Flame | 195 |
| Launch Clockwork Bee | 132 |
| Maxwell's Portable Piledriver | 132 |
| Blink | 87 |
| Kiss of Death | 60 |
| Soul Splinter | 60 |