+1 long sword of valourvalour44,12
+3 hand axe of freezingfreeze58,45
amulet of wildshapeWildshape61,21
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| stock not recorded |
| 6 items | 490 gp |
| 3 immolation | 168 |
| 3 teleportation | 126 |
| fear | 56 |
| immolation | 56 |
| teleportation | 42 |
| teleportation | 42 |
| 11 items | 915 gp |
| haste | 150 |
| invisibility | 120 |
| magic | 120 |
| magic | 120 |
| berserk rage | 75 |
| enlightenment | 75 |
| might | 60 |
| might | 60 |
| curing | 45 |
| curing | 45 |
| curing | 45 |
| 6 items | 460 gp |
| summoning | 123 |
| enchant weapon | 97 |
| enchant weapon | 97 |
| Magic Dart | 52 |
| fog | 52 |
| teleportation | 39 |